Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Thursday, June 23, 2011

Toyota Commercial Cinematic

At Firstborn I had the opportunity to develop a commercial pitch for Toyota's concept vehicles. Below you can find a link to my cinematic, a render of my concept for the record player, and a couple of the value studies I sketched in order to convey the mood and style the cinematography would have aimed to achieve.

Two cars meet in a surreal, futuristic world and begin showing off. We discover their racetracks are in fact DJ turntables. When the DJ turns on the records, the cars switch into high gear.

Cinematic: http://vimeo.com/25540659

Conceptual Render:


Value Studies:

Friday, May 13, 2011

New Images

Long time no post. Here's a dump of new images.

First two collaborations with Ringlingers. Bea Sims asked if I could help with some lighting ideas for a set she was working on. Once I opened the scene I couldn't resist digging into the rest of it until I had made it more my own.


Cassie lent me her character, a goofy alligator. I painted new textures and animated a sneak cycle after reading all about them in Richard Williams's Animator's Survival Kit. I had originally made the set for a Skittles project. When it was scrapped, I re-purposed the assets for this.


Here's a still from a shot completed for that canceled Skittles project.


This Skittles title was used and, as of this writing, it looks like it'll be featured on Firstborn's own film/animation reel :)

This was another ill-fated project, a spec commercial for Ford. After our company was bought by Dentsu, it seemed inappropriate to pitch to one of their client's (Toyota's) competitors. Changing to a Toyota pitch changed the story and the set. So, here's a comp I put together of the assets I built for a New York street that 3D Ford car would have sped down.


IBM Smarter City was a fun project that happily launched. I was given free reign to design and build a social services office under Michael Kuzmich's supervision. A cool guy, his instructions to me were to, "just make it cool" because the client's "really chill." Cool, to me, means modern furniture, 15-20 foot high ceilings and a 20mm lens.


For my second project in my first computer animation class I was excitedly telling Betsy Bauer how I planned to add a lens flare. She politely reminded me that lens flares are one of the biggest cliches in computer animation. I cut the flare then, but three years later, finally added a shot with a flare to my reel. I thought it served as a nice transition to my next piece.


These were a couple of my first assignments at Firstborn. We were making an airport for IBM. I told my boss, Eric Eng, that I really wanted to build the Boeing. He let me :)


Also made this apartment for IBM, but lit and shaded it just for kicks.


My biggest project isn't on here. While working, I learned to accept quickly when a direction I'm working on is changed, or a pitch is either shelved or doesn't result in a win for the agency (and therefore a website we get to bring to a finished project). This happened quite frequently.

For three months my main task was designing characters, storyboarding, laying out, modeling and animating a medieval project for a huge client. I had an awesome creative role on the project I would have never expected to be given so quickly at such a great studio. Firstborn definitely doesn't hold you back just because you're new.

Four months after finishing the project, our creative director broke to us the news that the client's marketing department decided to kill the project. They were uncomfortable associating the brand with medieval imagery. Alas, my dreams of having a dragon and ogre on StateFarm.com were shut down. It was actually the first time in Firstborn's history that a finished site failed to launch.

Ultimately though, I'm sure I'm much better prepared to do all the tasks I did on that project at a higher level when a new project comes along which hopefully has been signed off on by the client's marketing department!

Sunday, January 9, 2011

Shading and Textures


Cassie Otte's model. You can see her animation here.

Saturday, July 24, 2010

Gator

Character design and model compliments of Cassie Otte

Sneak in hiRes at http://www.youtube.com/whartonbrett#p/u/6/k6y1wp4BHT0



Angry walk in hiRes at http://www.youtube.com/user/WhartonBrett#p/u/6/G2YveaVeFqs

Friday, July 16, 2010

Penguin Walk

After a year's happy hiatus, I have once again attempted to animate. It's really not my strength, but I want to give it some work. More animation coming soon! In the meantime, if you see this, please post your ideas! I would really love to revise this. Click here to see it on YouTube, fast and hiRes.




The rig is "Pengu" by Mayukh Datta. You can get it on CreativeCrash.com

Wednesday, April 21, 2010

New Demo Reel

This treehouse is based on the illustration by my talented friend Betsy Bauer. It's part of my new reel at http://vimeo.com/11227731 .

Tuesday, May 12, 2009

Animation Reel

Here's Ben.
Below are the original thumbnails, his model sheet, and drawings from the animatic.

Finally, this is my animation reel after completing my second year at Ringling College.